In DevLife you start your career just before hitting 18. It's up to you to choose who you want to be - a graphic designer or maybe a programmer? Will it be a Website design or Mobile Applications? It is up to you to decide! And what if you chose wrong? Well... You will have to live with that!
- Time Management (165)
- Programming (159)
- Game Development (158)
- Management (153)
- Life Sim (149)
- Building (141)
- Character Customization (139)
- Resource Management (132)
- Early Access (127)
- 3D (123)
- Voxel (120)
- Casual (117)
- Stylized (115)
- Modern (107)
- Singleplayer (100)
- Strategy (93)
- Grand Strategy (84)
- Choose Your Own Adventure (83)
- Simulation (78)
- Point & Click (73)
Early Access | Aug 21, 2020 |
Price | $ 10.99 Top 25% |
Steam Rating (Steam Purchases / All) | 72.3% (mostly positive) / 75% |
Steam DB Rating (Steam Purchases / All) | 65.4% / 67.8% |
Reviews (Steam Purchases / All) | 47 / 60 |
Curators | 10 reviews |
Median Play Time | 5.1 hours Top 30% |
Play Time per Dollar | 28 minutes |
Followers | 755 |
Owners | ± 2.5K |
Copies Sold | ± 2K |
Gross Revenue ($) | ± 9.3K |
Rating and Reviews (Monthly)
This chart shows DevLife's Steam rating and reviews from August 2020 to August 2022. Steam's rating is in a range going from 100% (September 2020) to 75% (August 2022).
With 60 reviews, DevLife could be a small indie success if it didn't take too long to produce. The chart looks like a long tail distribution, which sometimes means that the marketing was concentrated on the game launch and then stopped, and that no major update or discounts followed.
Review Languages
This donut chart displays the languages of DevLife's reviewers. The most popular language is English (60%), followed by Polish (18%). The player's languages are diversified, with 9 different languages appearing in the reviews. The game has 3 translations (English, Polish and Russian). Having more translations could have boosted the game's popularity.
Time Played
This chart displays the number of hours played in DevLife, comparing positive and negative reviews. It also shows the reviews during Early Access. The time in game is acceptable, with 8 hours in the 80th percentile.
The median play time for the negative reviews is 1.7 times less than the median for positive reviews.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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The intention behind these pros & cons isn't to establish a balanced evaluation of the game, but rather to assist developers in identifying enhancement opportunities. The game's 72.3% rating should be factored in during their evaluation.
Please keep in mind that this list was AI-generated with only a statistical sample of DevLife's review data that Steam provides. Additionally, remember that not all issues need to be fixed, sometimes the best approach is to communicate better to manage the player's expectations.