In a world of human-like monsters, a young man lives in a quiet, remote village with his sister. However, he is attacked by monsters when he leaves the village. Now he works hard to become stronger so he no longer burdens his sister.
- Sexual Content (272)
- Pixel Graphics (195)
- Hentai (173)
- RPG (162)
- Nudity (149)
- Mature (144)
- Anime (123)
- Indie (102)
- JRPG (101)
- Singleplayer (83)
- 2D Platformer (60)
- NSFW (56)
- Side Scroller (56)
- Action RPG (50)
- 2D (33)
- Action (28)
- Memes (14)
- Adventure (7)
Release Date | Oct 22, 2020 |
Price | $ 19.99 Top 10% |
Steam Rating (Steam Purchases / All) | 91.3% (very positive) Top 20% / 91.5% Top 20% |
Steam DB Rating (Steam Purchases / All) | 86.2% Top 10% / 86.4% Top 10% |
Reviews (Steam Purchases / All) | 1K Top 15% / 1.1K Top 15% |
Curators | 38 reviews Top 15% |
Median Play Time | 9.3 hours Top 20% |
Play Time per Dollar | 28 minutes |
Followers | 8.7K Top 10% |
Owners | ± 51.8K Top 25% |
Copies Sold | ± 44.6K Top 15% |
Gross Revenue ($) | ± 633.7K Top 10% |
Rating and Reviews (Monthly)
This graph shows Succubus Affection's Steam rating and reviews between October 2020 and December 2023. Steam's rating is in a narrow range going from 95.7% (March 2021) to 91.5% (December 2023).
With 1.1K reviews Top 15%, Succubus Affection could be an indie success or even a small AAA success. The graph seems to be a long tailed distribution. That sometimes means that the marketing efforts were concentrated on the game launch, and that there was no major update or discounts after.
Review Languages
This doughnut chart shows Succubus Affection's review languages. The most popular language is Simplified Chinese (56%), followed by English (22%). There is a healthy diversity in the review languages, with 17 different languages represented. The game has 3 translations (English, Simplified Chinese and Japanese). Having more translations could have boosted the game's popularity.
Time Played
This chart displays the number of hours played in Succubus Affection, comparing positive and negative reviews. The time played is adequate, reaching 15 hours in the 80th percentile.
The negative reviews play time is 2.7 times lower than the positive reviews median play time.