The story is about Ash. An ordinary girl who takes a journey through a mysterious spirit world filled with strange creatures. Ash must find her way back home...before something else finds her.
- Adventure (203)
- Casual (194)
- Pixel Graphics (167)
- Simulation (162)
- Multiple Endings (159)
- Story Rich (153)
- Choices Matter (153)
- Singleplayer (150)
- Strategy (147)
- Interactive Fiction (145)
- Exploration (143)
- Top-Down (134)
- Dark Comedy (121)
- Old School (118)
- Surreal (114)
- Anime (108)
- RPG (102)
- JRPG (100)
- Open World (95)
- 2.5D (93)
Release Date | Jul 17, 2020 |
Price | Free |
Steam Rating (All Reviews) | 88.1% (very positive) Top 30% |
Steam DB Rating (All Reviews) | 80.1% Top 20% |
Reviews | 177 |
Curators | 20 reviews Top 30% |
Median Play Time | 46 min Bottom 25% |
Followers | 3.6K Top 20% |
Owners | ± 36.7K Top 25% |
Copies Sold | ± 13K Top 25% |
Rating and Reviews (Monthly)
Here you can see Ashina: The Red Witch: Prologue's Steam rating and reviews between July 2020 and August 2023. Steam's rating is in a narrow range going from 91.1% (August 2020) to 87.8% (March 2021).
With 177 reviews Top 30%, Ashina: The Red Witch: Prologue could be a decent indie success. The November 2020 peak suggests that there was a major update or discount.
Review Languages
This donut chart displays the languages of Ashina: The Red Witch: Prologue's reviewers. The most popular language is English (46%), followed by Portuguese - Brazil (14%). The player's languages are well diversified, with 14 different languages appearing in the reviews. The game has only one translation (English). Having more translations could have boosted the game's popularity.
Time Played
This chart displays the number of hours played in Ashina: The Red Witch: Prologue, comparing positive and negative reviews. The time in game is very low, with only 82 minutes in the 80th percentile, but it's a free game.
The negative reviews median playtime closely matches the median for positive reviews, meaning that there is no major difference between the players' experiences and the reviews probably reflect personal preferences more than anything else.