NOTE: All multiplayer servers for WWE 2K22 will be shutdown as of 12/31/2023. After that time, all game functions requiring online servers will no longer function.
- Simulation (93)
- Sports (87)
- Wrestling (64)
- Multiplayer (62)
- PvP (55)
- Fighting (52)
- Co-op (50)
- Local Co-Op (50)
- Local Multiplayer (47)
- Character Customization (38)
- Online Co-Op (37)
- Controller (22)
- Funny (13)
- Violent (13)
- Nudity (9)
- Singleplayer (5)
Release Date | Mar 10, 2022 |
Price | $ 59.99 Top 1% |
Steam Rating (Steam Purchases / All) | 73.9% (mostly positive) / 73% |
Steam DB Rating (Steam Purchases / All) | 72.3% / 71.6% |
Reviews (Steam Purchases / All) | 7.7K Top 4% / 10K Top 3% |
Curators | 71 reviews Top 10% |
Median Play Time | 51.2 hours Top 2% |
Play Time per Dollar | 51 minutes Top 30% |
Followers | 18.3K Top 10% |
Owners | ± 316.7K Top 10% |
Copies Sold | ± 233.6K Top 5% |
Gross Revenue ($) | ± 6.7M Top 3% |
Rating and Reviews (Monthly)
This graph shows WWE 2K22's Steam rating and reviews between March 2022 and December 2023. Steam's rating is in a narrow range going from 76% (March 2022) to 72.2% (October 2022).
With 10K reviews Top 3%, WWE 2K22 is definitely a major AAA level success. The chart looks like a long tail distribution, which sometimes means that the marketing was concentrated on the game launch and then stopped, and that no major update or discounts followed.
Review Languages
This donut graph displays the languages of WWE 2K22's Steam reviews. The most popular language is English (64%), followed by Turkish (7%). There is a healthy diversity in the review languages, with 28 different languages represented. The game is translated in 6 languages. Considering that, unless the game is text-heavy, adding translations is not a lot of work compared to making a game, it is often a good idea to translate the game in many languages.
Time Played
This chart displays the number of hours played in WWE 2K22 depending if the reviewer left a positive or a negative review. You'll notice that the time played is very impressive, reaching 145 hours in the 80th percentile.
The median play time for the negative reviews is 1.8 times less than the median for positive reviews. Some players have left a negative review after playing a significant amount of time (111 hours in the 80th percentile) which could mean that a part of WWE 2K22's fanbase was unhappy about an update and review bombed the game. The Players' feedback section might help understanding the issue.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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These advantages and disadvantages are not meant to provide a fair assessment of the game, but to help developers identify potential improvements. The game's score of 73.9% should be considered while evaluating them.
Please keep in mind that this list was AI-generated with only a statistical sample of WWE 2K22's review data that Steam provides. You don't always need to solve every issue. What some players hate might be what your fanbase loves.