This game is a classic puzzle game with several levels of difficulty and beautiful arts.
Release Date | Feb 19, 2020 |
Price | $ 1.99 Bottom 15% |
Steam Rating (Steam Purchases / All) | 77.3% (mostly positive) / 75.6% |
Steam DB Rating (Steam Purchases / All) | 69.6% / 68.8% |
Reviews (Steam Purchases / All) | 66 / 78 |
Curators | 12 reviews |
Median Play Time | 1 hour Bottom 30% |
Play Time per Dollar | 31 minutes |
Followers | 271 |
Owners | ± 3.4K |
Copies Sold | ± 2.9K |
Gross Revenue ($) | ± 5K |
Rating and Reviews (Monthly)
This chart shows GUN LADY's Steam rating and reviews from February 2020 to December 2023. Steam's rating varies between 45.4% (May 2020) and 85.1% (August 2021).
With 78 reviews, GUN LADY could be a small indie success if it didn't take too long to produce.
Review Languages
This doughnut chart shows GUN LADY's review languages. The most popular language is English (32%), followed by Russian (26%). There is a nice diversity in the reviews, with 15 languages represented. The game has only one translation (English), it could have been more popular if it was translated in more languages.
Time Played
This chart displays the time players have spent in GUN LADY, comparing positive and negative reviews. The time played is short, reaching only 140 minutes in the 80th percentile. Short games can be fun, but some players might feel that it's too short and ask for a refund.
The median play time for the negative reviews is 3.4 times less than the median for positive reviews.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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It's important to understand that this list of positives and negatives is not an unbiased evaluation of the game. Its purpose is to support developers in understanding what their players want. The game's 77.3% rating should be factored in during their evaluation.
Please take this list with a grain of salt, as this is an AI generated list based on a small sample of GUN LADY's review data provided by Steam. Additionally, remember that not all issues need to be fixed, sometimes the best approach is to communicate better to manage the player's expectations.