Spend your teenage years on an alien planet in this narrative RPG with card-based battles. Explore, grow up, and fall in love. The choices you make and skills you master over ten years will determine the course of your life and the survival of your colony.
- Choices Matter (256)
- Life Sim (245)
- RPG (237)
- Deckbuilding (236)
- Choose Your Own Adventure (234)
- Dating Sim (226)
- Multiple Endings (222)
- Story Rich (219)
- Trading Card Game (214)
- Sci-fi (213)
- Visual Novel (207)
- Simulation (201)
- Interactive Fiction (198)
- Management (198)
- Card Game (194)
- Hand-drawn (179)
- LGBTQ+ (174)
- Survival (149)
- Turn-Based (129)
- Futuristic (118)
Release Date | Aug 25, 2022 |
Price | $ 24.99 Top 5% |
Steam Rating (Steam Purchases / All) | 97.3% (overwhelmingly positive) Top 3% / 97.4% Top 2% |
Steam DB Rating (Steam Purchases / All) | 92.7% Top 2% / 92.9% Top 1% |
Reviews (Steam Purchases / All) | 2.2K Top 10% / 2.4K Top 10% |
Curators | 62 reviews Top 10% |
Median Play Time | 28.6 hours Top 5% |
Play Time per Dollar | 1.2 hour Top 20% |
Followers | 10.8K Top 10% |
Owners | ± 71.1K Top 20% |
Copies Sold | ± 53.3K Top 15% |
Gross Revenue ($) | ± 1M Top 10% |
Rating and Reviews (Monthly)
This chart shows I Was a Teenage Exocolonist's Steam rating and reviews from August 2022 to December 2023. Steam's rating is very stable, varying from 96.7% (August 2022) to 97.6% (April 2023).
I Was a Teenage Exocolonist is an AAA level success, with 2.4K reviews Top 10%.
Review Languages
This donut graph displays the languages of I Was a Teenage Exocolonist's Steam reviews. The most popular language is English (89%), followed by Portuguese - Brazil (2%). There is a nice diversity in the reviews, with 23 languages represented. The game has been translated in only one language (English), it's always good to have more translations to access other markets.
Time Played
This chart displays the time played in I Was a Teenage Exocolonist depending if the reviewer left a positive or a negative review. The time in game is outstanding, with 57 hours in the 80th percentile.
The negative reviews play time is 2.9 times lower than the positive reviews median play time. The negative review time is high (median is 10 hours), it can be a sign that I Was a Teenage Exocolonist crashes after a while or becomes too repetitive or difficult towards the end. The Players' feedback section might give some insight about that.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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The intention behind these pros & cons isn't to establish a balanced evaluation of the game, but rather to assist developers in identifying enhancement opportunities. The game's 97.3% rating Top 3% should be factored in during their evaluation.
Take into account that list was generated using AI on a small sample of I Was a Teenage Exocolonist's Steam review data, it is not meant to be exhaustive. You don't always need to solve every issue. What some players hate might be what your fanbase loves.