Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world around them.
- Early Access (460)
- City Builder (418)
- Medieval (384)
- Colony Sim (384)
- Strategy (337)
- Simulation (300)
- Building (298)
- Survival (291)
- Base-Building (281)
- Management (245)
- Crafting (236)
- Sandbox (229)
- Open World (209)
- RPG (209)
- RTS (204)
- Resource Management (204)
- Singleplayer (188)
- 3D (172)
- Procedural Generation (168)
- Stylized (165)
Early Access | 1 Jun, 2021 |
Release Date | Jun 1, 2021 |
Price | $ 24.99 Top 5% |
Steam Rating (Steam Purchases / All) | 89.8% (very positive) Top 25% / 89.9% Top 25% |
Steam DB Rating (Steam Purchases / All) | 87.5% Top 10% / 87.8% Top 10% |
Reviews (Steam Purchases / All) | 13K Top 2% / 16.1K Top 2% |
Curators | 115 reviews Top 5% |
Median Play Time | 41.3 hours Top 3% |
Play Time per Dollar | 1.7 hour Top 15% |
Followers | 161.9K Top 1% |
Owners | ± 770.8K Top 4% |
Copies Sold | ± 623.2K Top 3% |
Gross Revenue ($) | ± 11.1M Top 2% |
Rating and Reviews (Monthly)
This chart shows Going Medieval's Steam rating and reviews from June 2021 to December 2023. Steam's rating oscillates between 90.6% (June 2021) and 89.5% (October 2021), with only very small variations.
With 16.1K reviews Top 2%, Going Medieval is definitely a major AAA level success. The chart suggests a long tail distribution, which could mean that the game was promoted at laucnch but that there were no more marketing, update or major discounts after that point.
Review Languages
This doughnut chart shows Going Medieval's review languages. The most popular language is English (48%), followed by Simplified Chinese (10%). There is a nice diversity in the reviews, with 28 languages represented. The game has been translated in 11 languages.
Time Played
This chart displays the time players have spent in Going Medieval depending if the reviewer left a positive or a negative review. You can also see the reviews during the Early Access phase. You'll notice that the time played is very impressive, reaching 118 hours in the 80th percentile.
The median play time for the negative reviews is 2.4 times less than the median for positive reviews. Some players have left a negative review after playing a significant amount of time (65 hours in the 80th percentile) which could mean that a part of Going Medieval's fanbase was unhappy about an update and review bombed the game. The Players' feedback section might help understanding the issue.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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The intention behind these pros & cons isn't to establish a balanced evaluation of the game, but rather to assist developers in identifying enhancement opportunities. The game's 89.8% rating Top 25% should be factored in during their evaluation.
Please take this list with a grain of salt, as this is an AI generated list based on a small sample of Going Medieval's review data provided by Steam. You don't always need to solve every issue. What some players hate might be what your fanbase loves.